Post by Trailfoot on Mar 13, 2006 19:24:20 GMT -5
A non-human begins play with two traits. Humans gain one extra. Here are the traits:
Artisan: You are a talented creator.
Child of Faith: The belief of the Master-Races is within you.
City Rat: You were raised on the streets.
Desert Born: The Waste is your home.
Forest Born: The wooded realms of the Green are your home.
High Born: You are noble.
Mountain Born: The high places are your home.
Nomad: Your home is where you lie your head at night.
Bewitching: Your will is difficult to resist.
Bloodthirsty: Your bloodlust makes you deadly.
Brave: Fear is not a part of your emotional makeup.
Charismatic: +2 Charisma, -2 Wisdom
Eidetic Memory: Your memory is perfect.
Faithful Friend: You are a great defender of friends.
Inspiring Presence: You inspire your allies to great deeds.
Intelligent: +2 Int, -2 Str
Master of Lore: You are considered trained in all forms of knowledge.
Perceptive: You see through camouflage and disguises with ease.
Weapon Bond: You are trained in using a weapon with a style that matches your strengths perfectly.
Wise: +2 Wis, -2 Cha
World Traveller: You know about the world outside your home.
Dextrous: +2 Dex, -2 Con
Lithe Acrobat: You can avoid attacks with your acrobatic skill.
Mghty Build: You can use larger weapons as if they were your size.
Nondescript: People just don't notice you.
Resilient Toughness: You can recover from devestating blows quickly.
Savage Appearance: Your appearance is so imposing that opponents often do not notice your allies.
Short: You are small of stature.
Strong: +2 Str, -2 Int
Tall: Your height grants you great reach.
Tough as Iron: +2 Con, -2 Dex
Artisan: You are a talented creator.
Child of Faith: The belief of the Master-Races is within you.
City Rat: You were raised on the streets.
Desert Born: The Waste is your home.
Forest Born: The wooded realms of the Green are your home.
High Born: You are noble.
Mountain Born: The high places are your home.
Nomad: Your home is where you lie your head at night.
Bewitching: Your will is difficult to resist.
Bloodthirsty: Your bloodlust makes you deadly.
Brave: Fear is not a part of your emotional makeup.
Charismatic: +2 Charisma, -2 Wisdom
Eidetic Memory: Your memory is perfect.
Faithful Friend: You are a great defender of friends.
Inspiring Presence: You inspire your allies to great deeds.
Intelligent: +2 Int, -2 Str
Master of Lore: You are considered trained in all forms of knowledge.
Perceptive: You see through camouflage and disguises with ease.
Weapon Bond: You are trained in using a weapon with a style that matches your strengths perfectly.
Wise: +2 Wis, -2 Cha
World Traveller: You know about the world outside your home.
Dextrous: +2 Dex, -2 Con
Lithe Acrobat: You can avoid attacks with your acrobatic skill.
Mghty Build: You can use larger weapons as if they were your size.
Nondescript: People just don't notice you.
Resilient Toughness: You can recover from devestating blows quickly.
Savage Appearance: Your appearance is so imposing that opponents often do not notice your allies.
Short: You are small of stature.
Strong: +2 Str, -2 Int
Tall: Your height grants you great reach.
Tough as Iron: +2 Con, -2 Dex